Prerequisites: This guide assumes you already have access to your Unreal Engine project and a compatible installation of Unreal Engine. You also need the Wordbee Link for Unreal Engine plugin package or access to the plugin source or distribution channel
Installation
The Wordbee connector for Unreal Engine is installed from a plugin package by copying the plugin folder into your project’s Plugins directory.
Recommended project-level installation
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Close Unreal Editor if your project is currently open.
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Open your Unreal Engine project folder.
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If it does not already exist, create a folder named
Pluginsin the root of your project. -
Copy the Wordbee Link for Unreal Engine plugin folder into
YourProject/Plugins. -
Reopen the project in Unreal Editor.
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If prompted to rebuild modules, confirm the action and allow Unreal Engine to compile the plugin.
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After the project opens, go to Edit > Plugins and verify that the plugin appears in the list and is enabled.
Verify the installation
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The plugin is visible in the Plugins window.
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The plugin is enabled.
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The project opens without plugin-related errors.
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Any Wordbee Link menus, settings pages, or toolbar entries expected from the plugin are available in the editor.
Expected result: Once installation is complete, Wordbee Link for Unreal Engine is available in your Unreal project and ready for configuration and use.